ABSALOM PATHFINDER PDF

Sign in to create or edit a product review. It briefly touches on many subjects allowing you to build the city from this framework. I did expect more substance considering this is the most coveted city in the Inner Sea Region. Case in point, the harbor is protected by hippocampus cavalry Wave Riders. No stats on the hippocampus and it is not in the bestiary.

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There are no property taxes, although the city charges for access to roads, sanitation, and other public infrastructure. While craftsmen and laborers are organized into guilds that provide legal and illegal products and services, traders are prohibited from organizing to prevent collusion and price-fixing.

Absalom acts as a hub for these countries and disseminates these goods to ships on their way to other ports across the Inner Sea. Regular bench-wagons allow commoners to ride around town for a copper, and halfling porters with dog travois can be hired for a similar price. The position of primarch is held for life and decided upon by the High Council. It has additional privileges unique to the position granting the holder considerable power over the Council, and by corollary, the City at the Center of the World itself.

The district councils are headed by a nomarch , who is appointed by the Low Council with the approval of the primarch. The ice-capped peaks of the Kortos Mounts are among the highest known in the world, stretching high above treeline. Additionally, austere monuments of historical and spiritual significance draw thousands of people to Azlanti Keep , the Ascendant Court and Wise Quarter on a daily basis. Although still under the control of the city-state, they function as independent communities.

Diobel , the smaller of the two settlements, is a bustling port town located on the western coast of Kortes. The town is a center of trade in its own right, acting as a hub for fishermen, traders and smugglers wishing to bring illicit goods into the City at the Center of the World via overland caravan instead of through the closely watched harbor of Absalom proper.

Because of its important position as an alternative shipping route into the city, control of Diobel is very valuable and rising factions wishing to gain power in Absalom can often be seen first across the Isle in Diobel.

Originally founded as a shipyard and warehouse to aid Absalom against naval blockades, the town quickly grew as workers and naval officers moved to Erran. Beyond its continuing function as a reserve navy for times of siege, the fair-sized military base operates throughout the Inner Sea and as far south as the Obari Ocean in constant efforts to hamper piracy in the region.

Inhabited by fetchlings , various other humanoid races, and intelligent undead, the city is a thriving community of both natives from and visitors to the Shadow. The mirror opposite of the Ascendant Court holds a permanent portal to the Material Plane, making Shadow Absalom a popular destination to those trapped on this plane.

Its whole-cloth creation allowed for a quick inhabitation and Aroden tasked the best and bravest from throughout Inner Sea region to protect the Starstone and prevent any from moving it.

For the past four millennia, the city has been besieged by one army after another, in an attempt to bring Absalom to its knees and wrest control of it from all others. Despite the relentless onslaught, the city has never fallen. Relics of these ongoing wars still litter the plains of the Isle of Kortos surrounding the city known as the Cairnlands and sunken warships clutter the harbor.

While primarily a human settlement, members of all races, religions and homelands can be seen in and under the streets of the City in the Center of the World. The specific demographics of each individual district vary greatly, but there are few if any peoples who are not represented somewhere within the city, even the mysterious gillmen of ancient Azlant and travelers from other planes. Halflings from many countries come to Absalom joining the indigenous community.

The main halfling districts are The Coins , Eastgate and the Foreign Quarter ; few halflings live or travel to the Puddles where the height of the water can be dangerous for them. In addition to these churches, temples and shrines to Abadar , Nethys , Sarenrae , Calistria , Irori and Shelyn can be found throughout the metropolis.

Some of these items include cathedral pit stones and whisper safes.

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City districts of Absalom

Edit For more than 4, years, Absalom has been the City at the Center of the World, a metropolis-sized showcase of the greatest treasures in all Golarion. The importance and influence of Absalom upon the Inner Sea and the whole of Golarion cannot be overstated. The city not only holds a key strategic position for both commercial and military endeavors in the region, but encompasses the site of the ascension of four deities and claims to have been founded by none other than the Last Azlanti, the god Aroden. It is not without reason that the passage of time throughout the world is counted in Absalom Reckoning. This great city even extends beyond the Material Plane ; although a pale reflection of its namesake, Shadow Absalom is the greatest city on the Plane of Shadow , inhabited by fetchlings, other humanoids, and undead.

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There are no property taxes, although the city charges for access to roads, sanitation, and other public infrastructure. While craftsmen and labourers are organized into guilds that provide legal and illegal products and services, traders are prohibited from organizing to prevent collusion and price-fixing. Regular bench-wagons allow commoners to ride around town for a copper, and halfling porters with dog travois can be hired for a similar price. The position of primarch is held for life and decided upon by the High Council. It has additional privileges unique to the position granting the holder considerable power over the Council, and by corollary, the City at the Center of the World itself. The district councils are headed by a nomarch, who is appointed by the Low Council with the approval of the primarch. The ice-capped peaks of the Kortos Mounts are among the highest known in the world, stretching high above treeline.

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